| introduction |
deconstructor cuts an object into cubic pieces, while leaving
the shape intact.
it uses a freely definable three-dimensional matrix in the world
coordinate system (fixed axis).
its main purpose is to slice a solid object into pieces, that
it can easily collapse in combination with a physics tool (like
discreet reactor).
deconstructor is also a great tool to experiment with forms
and to create death-star like sci-fi landscapes.
for a screenshot go to the manual section
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| gallery |
created in a few minutes with deconstructor and the move command
ml_textures demo, blocks created with deconstructor
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| version history |
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04/26/2002 1.0 Initial Release
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| source code |
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you can have a look at the source code for educational purpose.
don't make chances and expect it working afterwards. i won't
give support for manipulations of my code...
ml_deconstructor_source.zip
by downloading this file you agree to the EULA.
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